unreal.LevelVariantSets
¶
- class unreal.LevelVariantSets(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Level Variant Sets
C++ Source:
Plugin: VariantManagerContent
Module: VariantManagerContent
File: LevelVariantSets.h
- add_variant_set(variant_set) None ¶
Adds VariantSet to the LevelVariantSets’ list of VariantSets
- Parameters:
variant_set (VariantSet) –
- get_num_variant_sets() int32 ¶
Get Num Variant Sets
- Return type:
int32
- get_variant_set(variant_set_index) VariantSet ¶
Get Variant Set
- Parameters:
variant_set_index (int32) –
- Return type:
- get_variant_set_by_name(variant_set_name) VariantSet ¶
Get Variant Set by Name
- Parameters:
variant_set_name (str) –
- Return type:
- remove_variant_set(variant_set) None ¶
Removes VariantSet from LevelVariantSets, if that is its parent
- Parameters:
variant_set (VariantSet) –