unreal.ListView

class unreal.ListView(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: ListViewBase

A virtualized list that allows up to thousands of items to be displayed.

An important distinction to keep in mind here is “Item” vs. “Entry” The list itself is based on a list of n items, but only creates as many entry widgets as can fit on screen. For example, a scrolling ListView of 200 items with 5 currently visible will only have created 5 entry widgets.

To make a widget usable as an entry in a ListView, it must inherit from the IUserObjectListEntry interface.

C++ Source:

  • Module: UMG

  • File: ListView.h

Editor Properties: (see get_editor_property/set_editor_property)

  • accessible_behavior (SlateAccessibleBehavior): [Read-Write] Accessible Behavior: Whether or not the widget is accessible, and how to describe it. If set to custom, additional customization options will appear.

  • accessible_summary_behavior (SlateAccessibleBehavior): [Read-Write] Accessible Summary Behavior: How to describe this widget when it’s being presented through a summary of a parent widget. If set to custom, additional customization options will appear.

  • accessible_summary_text (Text): [Read-Write] Accessible Summary Text: When AccessibleSummaryBehavior is set to Custom, this is the text that will be used to describe the widget.

  • accessible_text (Text): [Read-Write] Accessible Text: When AccessibleBehavior is set to Custom, this is the text that will be used to describe the widget.

  • allow_dragging (bool): [Read-Write] Allow Dragging: True to allow dragging of row widgets in the list

  • allow_overscroll (bool): [Read-Write] Allow Overscroll: Disable to stop scrollbars from activating inertial overscrolling

  • bp_on_entry_generated (OnListEntryGeneratedDynamic): [Read-Write] BP on Entry Generated: Called when a row widget is generated for a list item

  • bp_on_entry_initialized (OnListEntryInitializedDynamic): [Read-Write] BP on Entry Initialized: Called when a row widget is generated for a list item

  • bp_on_entry_released (OnListEntryReleasedDynamic): [Read-Write] BP on Entry Released: Called when a row widget is released by the list (i.e. when it no longer represents a list item)

  • bp_on_item_clicked (SimpleListItemEventDynamic): [Read-Write] BP on Item Clicked

  • bp_on_item_double_clicked (SimpleListItemEventDynamic): [Read-Write] BP on Item Double Clicked

  • bp_on_item_is_hovered_changed (OnItemIsHoveredChangedDynamic): [Read-Write] BP on Item Is Hovered Changed

  • bp_on_item_scrolled_into_view (OnListItemScrolledIntoViewDynamic): [Read-Write] BP on Item Scrolled Into View

  • bp_on_item_selection_changed (OnListItemSelectionChangedDynamic): [Read-Write] BP on Item Selection Changed

  • can_children_be_accessible (bool): [Read-Write] Can Children be Accessible: Whether or not children of this widget can appear as distinct accessible widgets.

  • clear_selection_on_click (bool): [Read-Write] Clear Selection on Click

  • clipping (WidgetClipping): [Read-Write] Clipping

  • consume_mouse_wheel (ConsumeMouseWheel): [Read-Write] Consume Mouse Wheel

  • cursor (MouseCursor): [Read-Write] Cursor

  • enable_fixed_line_offset (bool): [Read-Write] Enable Fixed Line Offset

  • enable_right_click_scrolling (bool): [Read-Write] Enable Right Click Scrolling: True to allow right click drag scrolling.

  • enable_scroll_animation (bool): [Read-Write] Enable Scroll Animation: True to enable lerped animation when scrolling through the list

  • entry_spacing (float): [Read-Write] Entry Spacing

  • entry_widget_class (type(Class)): [Read-Write] Entry Widget Class: The type of widget to create for each entry displayed in the list.

  • fixed_line_scroll_offset (float): [Read-Write] Fixed Line Scroll Offset: Optional fixed offset (in lines) to always apply to the top/left (depending on orientation) of the list. If provided, all non-inertial means of scrolling will settle with exactly this offset of the topmost entry. Ex: A value of 0.25 would cause the topmost full entry to be offset down by a quarter length of the preceeding entry.

  • flow_direction_preference (FlowDirectionPreference): [Read-Write] Flow Direction Preference

  • is_enabled (bool): [Read-Write] Is Enabled

  • is_focusable (bool): [Read-Write] Is Focusable

  • is_volatile (bool): [Read-Write] Is Volatile: If true prevents the widget or its child’s geometry or layout information from being cached. If this widget changes every frame, but you want it to still be in an invalidation panel you should make it as volatile instead of invalidating it every frame, which would prevent the invalidation panel from actually ever caching anything.

  • navigation (WidgetNavigation): [Read-Write] Navigation: The navigation object for this widget is optionally created if the user has configured custom navigation rules for this widget in the widget designer. Those rules determine how navigation transitions can occur between widgets.

  • num_designer_preview_entries (int32): [Read-Write] Num Designer Preview Entries: The number of dummy item entry widgets to preview in the widget designer

  • orientation (Orientation): [Read-Write] Orientation: The scroll & layout orientation of the list. ListView and TileView only. Vertical will scroll vertically and arrange tiles into rows. Horizontal will scroll horizontally and arrange tiles into columns.

  • override_accessible_defaults (bool): [Read-Write] Override Accessible Defaults: Override all of the default accessibility behavior and text for this widget.

  • override_cursor (bool): [Read-Write] Override Cursor

  • render_opacity (float): [Read-Write] Render Opacity

  • render_transform (WidgetTransform): [Read-Write] Render Transform

  • render_transform_pivot (Vector2D): [Read-Write] Render Transform Pivot

  • return_focus_to_selection (bool): [Read-Write] Return Focus to Selection

  • scroll_bar_style (ScrollBarStyle): [Read-Write] Scroll Bar Style

  • selection_mode (SelectionMode): [Read-Write] Selection Mode

  • slot (PanelSlot): [Read-Write] Slot: The parent slot of the UWidget. Allows us to easily inline edit the layout controlling this widget.

  • tool_tip_text (Text): [Read-Write] Tool Tip Text

  • tool_tip_widget (Widget): [Read-Only] Tool Tip Widget

  • visibility (SlateVisibility): [Read-Write] Visibility

  • wheel_scroll_multiplier (float): [Read-Write] Wheel Scroll Multiplier: The multiplier to apply when wheel scrolling

  • widget_style (TableViewStyle): [Read-Write] Widget Style

add_item(item) None

Adds an the item to the list

Parameters:

item (Object) –

bp_cancel_scroll_into_view() None

Cancels a previous request to scroll and item into view.

bp_clear_selection() None

Clear selection

bp_get_num_items_selected() int32

Gets the number of items currently selected in the list

Return type:

int32

bp_get_selected_item() Object

Gets the first selected item, if any; recommended that you only use this for single selection lists.

Return type:

Object

bp_get_selected_items() Array[Object] or None

Gets a list of all the currently selected items

Returns:

items (Array[Object]):

Return type:

Array[Object] or None

bp_is_item_visible(item) bool

Gets whether the entry for the given object is currently visible in the list

Parameters:

item (Object) –

Return type:

bool

bp_navigate_to_item(item) None

Requests that the given item is navigated to, scrolling it into view if needed.

Parameters:

item (Object) –

property bp_on_entry_initialized: OnListEntryInitializedDynamic

[Read-Write] BP on Entry Initialized: Called when a row widget is generated for a list item

Type:

(OnListEntryInitializedDynamic)

property bp_on_item_clicked: SimpleListItemEventDynamic

[Read-Write] BP on Item Clicked

Type:

(SimpleListItemEventDynamic)

property bp_on_item_double_clicked: SimpleListItemEventDynamic

[Read-Write] BP on Item Double Clicked

Type:

(SimpleListItemEventDynamic)

property bp_on_item_is_hovered_changed: OnItemIsHoveredChangedDynamic

[Read-Write] BP on Item Is Hovered Changed

Type:

(OnItemIsHoveredChangedDynamic)

property bp_on_item_scrolled_into_view: OnListItemScrolledIntoViewDynamic

[Read-Write] BP on Item Scrolled Into View

Type:

(OnListItemScrolledIntoViewDynamic)

property bp_on_item_selection_changed: OnListItemSelectionChangedDynamic

[Read-Write] BP on Item Selection Changed

Type:

(OnListItemSelectionChangedDynamic)

bp_scroll_item_into_view(item) None

Requests that the given item is scrolled into view

Parameters:

item (Object) –

bp_set_item_selection(item, selected) None

Sets whether the given item is selected.

Parameters:
bp_set_list_items(list_items) None

Sets the array of objects to display rows for in the list

Parameters:

list_items (Array[Object]) –

bp_set_selected_item(item) None

Sets the given item as the sole selected item.

Parameters:

item (Object) –

clear_list_items() None

Removes all items from the list

property clear_selection_on_click: bool

[Read-Only] Clear Selection on Click

Type:

(bool)

property consume_mouse_wheel: ConsumeMouseWheel

[Read-Only] Consume Mouse Wheel

Type:

(ConsumeMouseWheel)

property entry_spacing: float

[Read-Only] Entry Spacing

Type:

(float)

get_index_for_item(item) int32

Returns the index that the specified item is at. Will return the first found, or -1 for not found

Parameters:

item (Object) –

Return type:

int32

get_item_at(index) Object

Returns the item at the given index

Parameters:

index (int32) –

Return type:

Object

get_list_items() Array[Object]

Gets the list of all items in the list. Note that each of these items only has a corresponding entry widget when visible. Use GetDisplayedEntryWidgets to get the currently displayed widgets.

Return type:

Array[Object]

get_num_items() int32

Returns the total number of items

Return type:

int32

property is_focusable: bool

[Read-Only] Is Focusable

Type:

(bool)

is_refresh_pending() bool

Returns true if a refresh is pending and the list will be rebuilt on the next tick

Return type:

bool

navigate_to_index(index) None

Requests that the item at the given index navigated to, scrolling it into view if needed.

Parameters:

index (int32) –

property orientation: Orientation

[Read-Only] Orientation: The scroll & layout orientation of the list. ListView and TileView only. Vertical will scroll vertically and arrange tiles into rows. Horizontal will scroll horizontally and arrange tiles into columns.

Type:

(Orientation)

remove_item(item) None

Removes an the item from the list

Parameters:

item (Object) –

property return_focus_to_selection: bool

[Read-Only] Return Focus to Selection

Type:

(bool)

property scroll_bar_style: ScrollBarStyle

[Read-Only] Scroll Bar Style

Type:

(ScrollBarStyle)

scroll_index_into_view(index) None

Requests that the item at the given index is scrolled into view

Parameters:

index (int32) –

property selection_mode: SelectionMode

[Read-Only] Selection Mode

Type:

(SelectionMode)

set_selected_index(index) None

Sets the item at the given index as the sole selected item.

Parameters:

index (int32) –

set_selection_mode(selection_mode) None

Sets the new selection mode, preserving the current selection where possible.

Parameters:

selection_mode (SelectionMode) –

property widget_style: TableViewStyle

[Read-Only] Widget Style

Type:

(TableViewStyle)