unreal.LiveLinkFrameTranslator

class unreal.LiveLinkFrameTranslator(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Basic object to translate data from one role to another note: It can only be used on the Game Thread. See ILiveLinkFrameTranslatorWorker for the any thread implementation.

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkFrameTranslator.h