unreal.LiveLinkMetaData

class unreal.LiveLinkMetaData(string_meta_data: Map[Name, str] = {}, scene_time: QualifiedTime = Ellipsis)

Bases: StructBase

Live Link Meta Data

C++ Source:

  • Module: LiveLinkInterface

  • File: LiveLinkTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scene_time (QualifiedTime): [Read-Write] Scene Time

  • string_meta_data (Map[Name, str]): [Read-Write] String Meta Data

property scene_time: QualifiedTime

[Read-Write] Scene Time

Type:

(QualifiedTime)

property string_meta_data: Map[Name, str]

[Read-Write] String Meta Data

Type:

(Map[Name, str])