unreal.MaterialExpressionDepthOfFieldFunction
¶
- class unreal.MaterialExpressionDepthOfFieldFunction(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MaterialExpression
Material Expression Depth Of Field Function
C++ Source:
Module: Engine
File: MaterialExpressionDepthOfFieldFunction.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).function_value
(DepthOfFieldFunctionValue): [Read-Write] Function Value: Determines the mapping place to use on the terrain.material_expression_editor_x
(int32): [Read-Write] Material Expression Editor Xmaterial_expression_editor_y
(int32): [Read-Write] Material Expression Editor Y