unreal.MaterialExpressionNamedRerouteDeclaration
¶
- class unreal.MaterialExpressionNamedRerouteDeclaration(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MaterialExpressionNamedRerouteBase
Material Expression Named Reroute Declaration
C++ Source:
Module: Engine
File: MaterialExpressionNamedReroute.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).material_expression_editor_x
(int32): [Read-Write] Material Expression Editor Xmaterial_expression_editor_y
(int32): [Read-Write] Material Expression Editor Yname
(Name): [Read-Write] Namenode_color
(LinearColor): [Read-Write] Node Color: The color of the graph node. The same color will apply to all linked usages of this Declaration node