unreal.MaterialExpressionRemap
¶
- class unreal.MaterialExpressionRemap(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MaterialExpression
A material expression that Remap a value from one range to another.
C++ Source:
Plugin: Interchange
Module: InterchangeImport
File: MaterialExpressionRemap.h
Editor Properties: (see get_editor_property/set_editor_property)
desc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).input_high_default
(float): [Read-Write] Input High Defaultinput_low_default
(float): [Read-Write] Input Low Defaultmaterial_expression_editor_x
(int32): [Read-Write] Material Expression Editor Xmaterial_expression_editor_y
(int32): [Read-Write] Material Expression Editor Ytarget_high_default
(float): [Read-Write] Target High Defaulttarget_low_default
(float): [Read-Write] Target Low Default