unreal.MaterialExpressionRotator
¶
- class unreal.MaterialExpressionRotator(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MaterialExpression
Material Expression Rotator
C++ Source:
Module: Engine
File: MaterialExpressionRotator.h
Editor Properties: (see get_editor_property/set_editor_property)
center_x
(float): [Read-Write] Center Xcenter_y
(float): [Read-Write] Center Yconst_coordinate
(uint32): [Read-Write] Const Coordinate: only used if Coordinate is not hooked updesc
(str): [Read-Write] Desc: A description that level designers can add (shows in the material editor UI).material_expression_editor_x
(int32): [Read-Write] Material Expression Editor Xmaterial_expression_editor_y
(int32): [Read-Write] Material Expression Editor Yspeed
(float): [Read-Write] Speed