unreal.MathRBFInterpolateVectorQuat_Target
¶
- class unreal.MathRBFInterpolateVectorQuat_Target(target: Vector = Ellipsis, value: Quat = Ellipsis)¶
Bases:
StructBase
Math RBFInterpolate Vector Quat Target
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathRBFInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
target
(Vector): [Read-Write] Targetvalue
(Quat): [Read-Write] Value