unreal.MeshReconstructorBase

class unreal.MeshReconstructorBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Mesh Reconstructor Base

C++ Source:

  • Module: MRMesh

  • File: MeshReconstructorBase.h

is_reconstruction_paused() bool

Is Reconstruction Paused

Return type:

bool

is_reconstruction_started() bool

Is Reconstruction Started

Return type:

bool

pause_reconstruction() None

Pause Reconstruction

start_reconstruction() None

Start Reconstruction

stop_reconstruction() None

Stop Reconstruction