class unreal.MetasoundFrontendClassName

Bases: StructBase

Name of a Metasound class

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundFrontend

  • File: MetasoundFrontendDocument.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name: Name of class.

  • namespace (Name): [Read-Write] Namespace: Namespace of class.

  • variant (Name): [Read-Write] Variant: Variant of class. The Variant is used to describe an equivalent class which performs the same operation but on differing types.