unreal.MovieScene3DAttachTrack

class unreal.MovieScene3DAttachTrack(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: MovieScene3DConstraintTrack

Handles manipulation of path tracks in a movie scene.

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieScene3DAttachTrack.h

Editor Properties: (see get_editor_property/set_editor_property)

  • display_options (MovieSceneTrackDisplayOptions): [Read-Write] Display Options: General display options for a given track

  • eval_options (MovieSceneTrackEvalOptions): [Read-Write] Eval Options: General evaluation options for a given track

  • track_tint (Color): [Read-Write] Track Tint: This track’s tint color