unreal.MovieSceneActorReferenceTrack
¶
- class unreal.MovieSceneActorReferenceTrack(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
MovieScenePropertyTrack
Handles manipulation of actor reference properties in a movie scene
C++ Source:
Module: MovieSceneTracks
File: MovieSceneActorReferenceTrack.h
Editor Properties: (see get_editor_property/set_editor_property)
display_name
(Text): [Read-Write] Display Name: The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] Display Options: General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] Eval Options: General evaluation options for a given tracktrack_row_display_names
(Array[Text]): [Read-Write] Track Row Display Names: The track display name per row.track_tint
(Color): [Read-Write] Track Tint: This track’s tint color