unreal.MovieSceneBaseCacheParams

class unreal.MovieSceneBaseCacheParams

Bases: StructBase

Base class for the cache parameters that will be used in all the cache sections

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieSceneBaseCacheSection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • end_frame_offset (FrameNumber): [Read-Write] End Frame Offset: The offset into the end of the animation clip

  • first_loop_start_frame_offset (FrameNumber): [Read-Write] First Loop Start Frame Offset: The offset for the first loop of the animation clip

  • play_rate (float): [Read-Write] Play Rate: The playback rate of the animation clip

  • reverse (bool): [Read-Write] Reverse: Reverse the playback of the animation clip

  • start_frame_offset (FrameNumber): [Read-Write] Start Frame Offset: The offset into the beginning of the animation clip