class unreal.MovieSceneBindingOverrideData

Bases: unreal.StructBase

Movie scene binding override data

C++ Source:

  • Module: MovieScene

  • File: MovieSceneBindingOverrides.h

Editor Properties: (see get_editor_property/set_editor_property)

  • object (Object): [Read-Write] Object: Specifies the object to override the binding with.

  • object_binding_id (MovieSceneObjectBindingID): [Read-Write] Object Binding Id: Specifies the object binding to override.

  • overrides_default (bool): [Read-Write] Overrides Default: Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true).