unreal.MovieSceneBindingOverrides
¶
- class unreal.MovieSceneBindingOverrides(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
A one-to-many definition of movie scene object binding IDs to overridden objects that should be bound to that binding.
C++ Source:
Module: MovieScene
File: MovieSceneBindingOverrides.h
Editor Properties: (see get_editor_property/set_editor_property)
binding_data
(Array[MovieSceneBindingOverrideData]): [Read-Write] Binding Data: The actual binding data