unreal.MovieSceneBindingOverrides

class unreal.MovieSceneBindingOverrides(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

A one-to-many definition of movie scene object binding IDs to overridden objects that should be bound to that binding.

C++ Source:

  • Module: MovieScene

  • File: MovieSceneBindingOverrides.h

Editor Properties: (see get_editor_property/set_editor_property)

  • binding_data (Array[MovieSceneBindingOverrideData]): [Read-Write] Binding Data: The actual binding data