unreal.MovieSceneCameraShakeSourceTrigger

class unreal.MovieSceneCameraShakeSourceTrigger(shake_class: Class = Ellipsis, play_scale: float = 0.0, play_space: CameraShakePlaySpace = Ellipsis, user_defined_play_space: Rotator = Ellipsis)

Bases: StructBase

Movie Scene Camera Shake Source Trigger

C++ Source:

  • Module: MovieSceneTracks

  • File: MovieSceneCameraShakeSourceTriggerChannel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • play_scale (float): [Read-Write] Play Scale: Scalar that affects shake intensity

  • play_space (CameraShakePlaySpace): [Read-Write] Play Space

  • shake_class (type(Class)): [Read-Write] Shake Class: Class of the camera shake to play

  • user_defined_play_space (Rotator): [Read-Write] User Defined Play Space

property play_scale: float

[Read-Write] Play Scale: Scalar that affects shake intensity

Type:

(float)

property play_space: CameraShakePlaySpace

[Read-Write] Play Space

Type:

(CameraShakePlaySpace)

property shake_class: Class

[Read-Write] Shake Class: Class of the camera shake to play

Type:

(type(Class))

property user_defined_play_space: Rotator

[Read-Write] User Defined Play Space

Type:

(Rotator)