unreal.MovieScenePrimitiveMaterialTrackExtensions

class unreal.MovieScenePrimitiveMaterialTrackExtensions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Function library containing methods that should be hoisted onto UMovieScenePrimitiveMaterialTrack for scripting

C++ Source:

  • Plugin: SequencerScripting

  • Module: SequencerScripting

  • File: MovieScenePrimitiveMaterialTrackExtensions.h

classmethod get_material_index(track) int32

Get material index of the element that is animated by the primitive material track.

Parameters:

track (MovieScenePrimitiveMaterialTrack) – The track to use

Returns:

The material index.

Return type:

int32

classmethod set_material_index(track, material_index) None

Set material index of the element that is animated by the primitive material track.

Parameters:
  • track (MovieScenePrimitiveMaterialTrack) – The track to use

  • material_index (int32) – The desired material index to animate. Values of < 0 or >= NumMaterials will be silently ignored and evaluation will fail.