unreal.NiagaraClipboardFunctionInput

class unreal.NiagaraClipboardFunctionInput(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Niagara Clipboard Function Input

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraEditor

  • File: NiagaraClipboard.h