class unreal.NiagaraEmitterScalabilityOverride

Bases: NiagaraEmitterScalabilitySettings

Niagara Emitter Scalability Override

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraEffectType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • override_spawn_count_scale (bool): [Read-Write] Override Spawn Count Scale: Controls whether spawn count scale should be overridden.

  • platforms (NiagaraPlatformSet): [Read-Write] Platforms: The platforms on which these settings are active (unless overridden).

  • scale_spawn_count (bool): [Read-Write] Scale Spawn Count: Enable spawn count scaling

  • spawn_count_scale (float): [Read-Write] Spawn Count Scale: Scale factor applied to spawn counts for this emitter.