unreal.NiagaraScriptSourceBase

class unreal.NiagaraScriptSourceBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Runtime data for a Niagara system

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraScriptSourceBase.h