unreal.NiagaraValidationRule
¶
- class unreal.NiagaraValidationRule(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Base class for system validation logic. These allow Niagara systems to be inspected for content validation either at save time or from a commandlet.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraValidationRule.h