unreal.ObjectMixerObjectFilter

class unreal.ObjectMixerObjectFilter(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Native class for filtering object types to Object Mixer. Native C++ classes should inherit directly from this class.

C++ Source:

  • Plugin: ObjectMixer

  • Module: ObjectMixerEditor

  • File: ObjectMixerEditorObjectFilter.h