class unreal.PropertyEditorTestBasicStruct

Bases: StructBase

This structs properties should be pushed out to categories inside its parent category unless it is in an array

C++ Source:

  • Module: UnrealEd

  • File: PropertyEditorTestObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • float_property_inside_a_struct (float): [Read-Write] Float Property Inside AStruct

  • inner_struct (PropertyEditorTestSubStruct): [Read-Write] Inner Struct

  • int_property_inside_a_struct (int32): [Read-Write] Int Property Inside AStruct

  • object_property_inside_a_struct (Object): [Read-Write] Object Property Inside AStruct