unreal.PropertyEditorTestEditCondition

class unreal.PropertyEditorTestEditCondition

Bases: StructBase

Property Editor Test Edit Condition

C++ Source:

  • Module: UnrealEd

  • File: PropertyEditorTestObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled_and_visible_when_one (int32): [Read-Write] Enabled and Visible when One

  • flags (TestEnumFlags): [Read-Write] Flags

  • has_inline_edit_condition (int32): [Read-Write] Has Inline Edit Condition

  • inline_edit_condition (bool): [Read-Write] Inline Edit Condition