unreal.RichCurveKey

class unreal.RichCurveKey(time: float = 0.0, value: float = 0.0)

Bases: StructBase

One key in a rich, editable float curve

C++ Source:

  • Module: Engine

  • File: RichCurve.h

Editor Properties: (see get_editor_property/set_editor_property)

  • time (float): [Read-Write] Time: Time at this key

  • value (float): [Read-Write] Value: Value at this key

property time: float

[Read-Write] Time: Time at this key

Type:

(float)

property value: float

[Read-Write] Value: Value at this key

Type:

(float)