unreal.RigEvent

class unreal.RigEvent

Bases: EnumBase

ERig Event

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyDefines.h

CLOSE_UNDO_BRACKET: RigEvent

Request to close an Undo bracket in the client

Type:

3

NONE: RigEvent

Invalid event

Type:

0

OPEN_UNDO_BRACKET: RigEvent

Request to open an Undo bracket in the client

Type:

2

REQUEST_AUTO_KEY: RigEvent

Request to Auto-Key the Control in Sequencer

Type:

1