unreal.RigLocalAndGlobalTransform

class unreal.RigLocalAndGlobalTransform(local: RigComputedTransform = Ellipsis, global_: RigComputedTransform = Ellipsis)

Bases: StructBase

Rig Local and Global Transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyElements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • global_ (RigComputedTransform): [Read-Write] Global

  • local (RigComputedTransform): [Read-Write] Local

property global_: RigComputedTransform

[Read-Only] Global

Type:

(RigComputedTransform)

property local: RigComputedTransform

[Read-Only] Local

Type:

(RigComputedTransform)