unreal.RigRigidBodySettings

class unreal.RigRigidBodySettings(mass: float = 0.0)

Bases: StructBase

Rig Rigid Body Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigHierarchyElements.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mass (float): [Read-Write] Mass

property mass: float

[Read-Write] Mass

Type:

(float)