unreal.RigSpacePickerBakeSettings

class unreal.RigSpacePickerBakeSettings(target_space: RigElementKey = Ellipsis, start_frame: FrameNumber = Ellipsis, end_frame: FrameNumber = Ellipsis, reduce_keys: bool = False, tolerance: float = 0.0)

Bases: StructBase

Rig Space Picker Bake Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: RigSpacePickerBakeSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • end_frame (FrameNumber): [Read-Write] End Frame

  • reduce_keys (bool): [Read-Write] Reduce Keys

  • start_frame (FrameNumber): [Read-Write] Start Frame

  • target_space (RigElementKey): [Read-Write] Target Space

  • tolerance (float): [Read-Write] Tolerance

property end_frame: FrameNumber

[Read-Write] End Frame

Type:

(FrameNumber)

property reduce_keys: bool

[Read-Write] Reduce Keys

Type:

(bool)

property start_frame: FrameNumber

[Read-Write] Start Frame

Type:

(FrameNumber)

property target_space: RigElementKey

[Read-Write] Target Space

Type:

(RigElementKey)

property tolerance: float

[Read-Write] Tolerance

Type:

(float)