unreal.RigUnit_CollectionItemAtIndex

class unreal.RigUnit_CollectionItemAtIndex(collection: RigElementKeyCollection = Ellipsis, index: int = 0, item: RigElementKey = Ellipsis)

Bases: RigUnit_CollectionBase

Returns a single item within a collection by index

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Collection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • collection (RigElementKeyCollection): [Read-Write] Collection

  • index (int32): [Read-Write] Index

  • item (RigElementKey): [Read-Write] Item

property collection: RigElementKeyCollection

[Read-Write] Collection

Type:

(RigElementKeyCollection)

property index: int

[Read-Write] Index

Type:

(int32)

property item: RigElementKey

[Read-Only] Item

Type:

(RigElementKey)