unreal.RigUnit_DataInterfaceParameter

class unreal.RigUnit_DataInterfaceParameter(parameter: Name = 'None')

Bases: RigUnit

Unit for reading parameters from context

C++ Source:

  • Plugin: DataInterfaceGraph

  • Module: DataInterfaceGraph

  • File: RigUnit_DataInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameter (Name): [Read-Write] Parameter

property parameter: Name

[Read-Write] Parameter

Type:

(Name)