unreal.RigUnit_DataInterface_SequencePlayer

class unreal.RigUnit_DataInterface_SequencePlayer(parameters: AnimSequenceParameters = [], sequence: DataInterface = Ellipsis, result: RigVMExecuteContext = [])

Bases: RigUnit

Unit for getting a pose via a data interface

C++ Source:

  • Plugin: DataInterfaceGraph

  • Module: DataInterfaceGraph

  • File: RigUnit_DataInterfaceParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • parameters (AnimSequenceParameters): [Read-Write] Parameters

  • result (RigVMExecuteContext): [Read-Write] Result

  • sequence (DataInterface): [Read-Write] Sequence

property parameters: AnimSequenceParameters

[Read-Write] Parameters

Type:

(AnimSequenceParameters)

property result: RigVMExecuteContext

[Read-Only] Result

Type:

(RigVMExecuteContext)

property sequence: DataInterface

[Read-Write] Sequence

Type:

(DataInterface)