unreal.RigUnit_DistributeRotation_Rotation

class unreal.RigUnit_DistributeRotation_Rotation(rotation: Quat = Ellipsis, ratio: float = 0.0)

Bases: StructBase

Rig Unit Distribute Rotation Rotation

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_DistributeRotation.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ratio (float): [Read-Only] Ratio: The ratio of where this rotation sits along the chain

  • rotation (Quat): [Read-Write] Rotation: The rotation to be applied

property ratio: float

[Read-Only] Ratio: The ratio of where this rotation sits along the chain

Type:

(float)

property rotation: Quat

[Read-Write] Rotation: The rotation to be applied

Type:

(Quat)