unreal.RigUnit_KalmanTransform
¶
- class unreal.RigUnit_KalmanTransform(value: Transform = Ellipsis, buffer_size: int = 0, result: Transform = Ellipsis)¶
Bases:
RigUnit_SimBase
Averages a transform over time. This uses a Kalman Filter internally.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Kalman.h
Editor Properties: (see get_editor_property/set_editor_property)
buffer_size
(int32): [Read-Only] Buffer Sizeresult
(Transform): [Read-Write] Resultvalue
(Transform): [Read-Write] Value