unreal.RigUnit_MathBoolNot

class unreal.RigUnit_MathBoolNot(value: bool = False, result: bool = False)

Bases: RigUnit_MathBoolUnaryOp

Returns true if the condition is false

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathBool.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (bool): [Read-Write] Result

  • value (bool): [Read-Write] Value