unreal.RigUnit_MathColorBinaryAggregateOp

class unreal.RigUnit_MathColorBinaryAggregateOp(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)

Bases: RigUnit_MathColorBase

Rig Unit Math Color Binary Aggregate Op

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (LinearColor): [Read-Write] A

  • b (LinearColor): [Read-Write] B

  • result (LinearColor): [Read-Write] Result

property a: LinearColor

[Read-Write] A

Type:

(LinearColor)

property b: LinearColor

[Read-Write] B

Type:

(LinearColor)

property result: LinearColor

[Read-Only] Result

Type:

(LinearColor)