unreal.RigUnit_MathColorFromFloat

class unreal.RigUnit_MathColorFromFloat(value: float = 0.0, result: LinearColor = Ellipsis)

Bases: RigUnit_MathColorBase

Makes a vector from a single float

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (LinearColor): [Read-Write] Result

  • value (float): [Read-Write] Value

property result: LinearColor

[Read-Only] Result

Type:

(LinearColor)

property value: float

[Read-Write] Value

Type:

(float)