unreal.RigUnit_MathDoubleConstE

class unreal.RigUnit_MathDoubleConstE(value: float = 0.0)

Bases: RigUnit_MathDoubleConstant

Returns E

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathDouble.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (double): [Read-Write] Value