unreal.RigUnit_MathDoubleSub

class unreal.RigUnit_MathDoubleSub(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigUnit_MathDoubleBinaryOp

Returns the difference of the two values

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathDouble.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (double): [Read-Write] A

  • b (double): [Read-Write] B

  • result (double): [Read-Write] Result