unreal.RigUnit_MathDoubleToInt
¶
- class unreal.RigUnit_MathDoubleToInt(value: float = 0.0, result: int = 0)¶
Bases:
RigUnit_MathDoubleBase
Returns the double cast to an int (this uses floor)
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathDouble.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(int32): [Read-Write] Resultvalue
(double): [Read-Write] Value