unreal.RigUnit_MathFloatConstant

class unreal.RigUnit_MathFloatConstant(value: float = 0.0)

Bases: RigUnit_MathFloatBase

Rig Unit Math Float Constant

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathFloat.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (float): [Read-Write] Value

property value: float

[Read-Only] Value

Type:

(float)