unreal.RigUnit_MathIntNegate

class unreal.RigUnit_MathIntNegate(value: int = 0, result: int = 0)

Bases: RigUnit_MathIntUnaryOp

Returns the negative value

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathInt.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (int32): [Read-Write] Result

  • value (int32): [Read-Write] Value