unreal.RigUnit_MathMatrixInverse

class unreal.RigUnit_MathMatrixInverse(value: Matrix = Ellipsis, result: Matrix = Ellipsis)

Bases: RigUnit_MathMatrixUnaryOp

Returns the inverse value

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathMatrix.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Matrix): [Read-Write] Result

  • value (Matrix): [Read-Write] Value