unreal.RigUnit_MathMatrixMul

class unreal.RigUnit_MathMatrixMul(a: Matrix = Ellipsis, b: Matrix = Ellipsis, result: Matrix = Ellipsis)

Bases: RigUnit_MathMatrixBinaryAggregateOp

Returns the product of the two values

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathMatrix.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Matrix): [Read-Write] A

  • b (Matrix): [Read-Write] B

  • result (Matrix): [Read-Write] Result