unreal.RigUnit_MathQuaternionFromRotator
¶
- class unreal.RigUnit_MathQuaternionFromRotator(rotator: Rotator = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBase
Makes a quaternion from a rotator
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(Quat): [Read-Write] Resultrotator
(Rotator): [Read-Write] Rotator