unreal.RigUnit_MathQuaternionInverse

class unreal.RigUnit_MathQuaternionInverse(value: Quat = Ellipsis, result: Quat = Ellipsis)

Bases: RigUnit_MathQuaternionUnaryOp

Returns the negative value

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (Quat): [Read-Write] Result

  • value (Quat): [Read-Write] Value