unreal.RigUnit_MathQuaternionScale

class unreal.RigUnit_MathQuaternionScale(value: Quat = Ellipsis, scale: float = 0.0)

Bases: RigUnit_MathQuaternionBase

Scales a quaternion’s angle

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • scale (float): [Read-Write] Scale

  • value (Quat): [Read-Write] Value

property scale: float

[Read-Write] Scale

Type:

(float)

property value: Quat

[Read-Write] Value

Type:

(Quat)