unreal.RigUnit_MathTransformToEulerTransform

class unreal.RigUnit_MathTransformToEulerTransform(value: Transform = Ellipsis, result: EulerTransform = Ellipsis)

Bases: RigUnit_MathTransformBase

Retrieves a euler based transform from a quaternion based transform

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • result (EulerTransform): [Read-Write] Result

  • value (Transform): [Read-Write] Value

property result: EulerTransform

[Read-Only] Result

Type:

(EulerTransform)

property value: Transform

[Read-Write] Value

Type:

(Transform)