unreal.RigUnit_MathVectorMakeBezierFourPoint

class unreal.RigUnit_MathVectorMakeBezierFourPoint(bezier: CRFourPointBezier = [])

Bases: RigUnit_MathVectorBase

Creates a bezier four point

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bezier (CRFourPointBezier): [Read-Write] Bezier

property bezier: CRFourPointBezier

[Read-Write] Bezier

Type:

(CRFourPointBezier)